OOPS Basics
1.What are the principle concepts of
OOPS?
There
are four principle concepts upon which object oriented design and programming
rest. They are:
- Abstraction
- Polymorphism
- Inheritance
- Encapsulation
(i.e. easily remembered as A-PIE).
2.What is Abstraction?
Abstraction
refers to the act of representing essential features without including the
background details or explanations.
3.What is Encapsulation?
Encapsulation
is a technique used for hiding the properties and behaviors of an object and
allowing outside access only as appropriate. It prevents other objects from
directly altering or accessing the properties or methods of the encapsulated
object.
4.What is the difference between abstraction and encapsulation?
- Abstraction focuses
on the outside view of an object (i.e. the interface) Encapsulation (information
hiding) prevents clients from seeing it’s inside view, where the behavior
of the abstraction is implemented.
- Abstraction solves
the problem in the design side while Encapsulation is the
Implementation.
- Encapsulation is the
deliverables of Abstraction. Encapsulation barely talks about grouping up
your abstraction to suit the developer needs.
5.What is Inheritance?
- Inheritance is the process by which objects of
one class acquire the properties of objects of another class.
- A class that is inherited is called a
superclass.
- The class that does the inheriting is called a
subclass.
- Inheritance is done by using the keyword
extends.
- The two most common reasons to use inheritance
are:
- To promote code reuse
- To use polymorphism
6.What is Polymorphism?
Polymorphism
is briefly described as "one interface, many implementations."
Polymorphism is a characteristic of being able to assign a different meaning or
usage to something in different contexts - specifically, to allow an entity
such as a variable, a function, or an object to have more than one form.
7.How does Java implement polymorphism?
(Inheritance,
Overloading and Overriding are used to achieve Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
- In some cases, multiple methods have the same
name, but different formal argument lists (overloaded methods).
- In other cases, multiple methods have the same
name, same return type, and same formal argument list (overridden
methods).
8.Explain the different forms of Polymorphism.
There
are two types of polymorphism one is Compile
time polymorphism and the other is run time polymorphism. Compile
time polymorphism is method overloading. Runtime
time polymorphism is done using inheritance and interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
- Method overloading
- Method overriding through inheritance
- Method overriding through the Java interface
9.What is runtime polymorphism or
dynamic method dispatch?
In
Java, runtime polymorphism or dynamic method dispatch is a process in which a
call to an overridden method is resolved at runtime rather than at
compile-time. In this process, an overridden method is called through the
reference variable of a superclass. The determination of the method to be
called is based on the object being referred to by the reference variable.
10.What is Dynamic Binding?
Binding
refers to the linking of a procedure call to the code to be executed in
response to the call. Dynamic binding (also known as late binding) means that
the code associated with a given procedure call is not known until the time of
the call at run-time. It is associated with polymorphism and inheritance.
11.What is method overloading?
Method
Overloading means to have two or more methods with same name in the same class
with different arguments. The benefit of method overloading is that it allows
you to implement methods that support the same semantic operation but differ by
argument number or type.
Note:
Note:
- Overloaded methods MUST change the argument
list
- Overloaded methods CAN change the return type
- Overloaded methods CAN change the access
modifier
- Overloaded methods CAN declare new or broader
checked exceptions
- A method can be overloaded in the same class or
in a subclass
12.What is method overriding?
Method
overriding occurs when sub class declares a method that has the same type
arguments as a method declared by one of its superclass. The key benefit of
overriding is the ability to define behavior that’s specific to a particular
subclass type.
Note:
Note:
- The overriding method cannot have a more
restrictive access modifier than the method being overridden (Ex: You
can’t override a method marked public and make it protected).
- You cannot override a method marked final
- You cannot override a method marked static
13.What are the differences between method overloading and method overriding?
Overloaded Method
|
Overridden Method
|
|
Arguments
|
Must change
|
Must not change
|
Return type
|
Can change
|
Can’t change except for covariant returns
|
Exceptions
|
Can change
|
Can reduce or eliminate. Must not throw new or
broader checked exceptions
|
Access
|
Can change
|
Must not make more restrictive (can be less
restrictive)
|
Invocation
|
Reference type determines which overloaded
version is selected. Happens at compile time.
|
Object type determines which method is selected.
Happens at runtime.
|
14.Can overloaded methods be override too?
Yes,
derived classes still can override the overloaded methods. Polymorphism can
still happen. Compiler will not binding the method calls since it is
overloaded, because it might be overridden now or in the future.
15.Is it possible to override the main method?
NO,
because main is a static method. A static method can't be overridden in Java.
16.How to invoke a superclass version of an Overridden method?
To
invoke a superclass method that has been overridden in a subclass, you must
either call the method directly through a superclass instance, or use the super
prefix in the subclass itself. From the point of the view of the subclass, the
super prefix provides an explicit reference to the superclass' implementation
of the method.
// From subclass
super.overriddenMethod();
17.What is super?
super is
a keyword which is used to access the method or member variables from the
superclass. If a method hides one of the member variables in its superclass,
the method can refer to the hidden variable through the use of the super
keyword. In the same way, if a method overrides one of the methods in its
superclass, the method can invoke the overridden method through the use of the
super keyword.
Note:
Note:
- You can only go back one level.
- In the constructor, if you use super(), it
must be the very first code, and you cannot access any this.xxx variables or methods to compute its parameters.
18.How do you prevent a method from being overridden?
To
prevent a specific method from being overridden in a subclass, use the final
modifier on the method declaration, which means "this is the final
implementation of this method", the end of its inheritance hierarchy.
public final void
exampleMethod() {
// Method statements
}
// Method statements
}
19.What is an Interface?
An
interface is a description of a set of methods that conforming implementing
classes must have.
Note:
Note:
- You can’t mark an interface as final.
- Interface variables must be static.
- An Interface cannot extend anything but
another interfaces.
20.Can we instantiate an interface?
You
can’t instantiate an interface directly, but you can instantiate a class that
implements an interface.
21.Can we create an object for an interface?
Yes,
it is always necessary to create an object implementation for an interface.
Interfaces cannot be instantiated in their own right, so you must write a class
that implements the interface and fulfill all the methods defined in it.
22.Do interfaces have member variables?
Interfaces may have member variables,
but these are implicitly public, static, and final- in other words, interfaces can
declare only constants, not instance variables that are available to all
implementations and may be used as key references for method arguments for
example.
23.What modifiers are allowed for methods in an Interface?
Only public and abstract modifiers
are allowed for methods in interfaces.
24.What is a marker interface?
Marker interfaces are those which do
not declare any required methods, but signify their compatibility with certain operations.
The java.io.Serializableinterface
and Cloneable are typical marker interfaces. These do not contain
any methods, but classes must implement this interface in order to be
serialized and de-serialized.
25.What is an abstract class?
Abstract
classes are classes that contain one or more abstract methods. An abstract
method is a method that is declared, but contains no implementation.
Note:
Note:
- If even a single method is abstract, the whole
class must be declared abstract.
- Abstract classes may not be instantiated, and
require subclasses to provide implementations for the abstract methods.
- You can’t mark a class as both abstract and
final.
26.Can we instantiate an abstract class?
An
abstract class can never be instantiated. Its sole purpose is to be extended
(subclassed).
27.What are the differences between Interface and Abstract class?
Abstract Class
|
Interfaces
|
An abstract class can provide
complete, default code and/or just the details that have to be overridden.
|
An interface cannot provide any
code at all,just the signature.
|
In case of abstract class, a class
may extend only one abstract class.
|
A Class may implement several
interfaces.
|
An abstract class can have
non-abstract methods.
|
All methods of an Interface are
abstract.
|
An abstract class can have instance
variables.
|
An Interface cannot have instance
variables.
|
An abstract class can have any
visibility: public, private, protected.
|
An Interface visibility must be
public (or) none.
|
If we add a new method to an
abstract class then we have the option of providing default implementation
and therefore all the existing code might work properly.
|
If we add a new method to an
Interface then we have to track
down all the implementations of the
interface and define
implementation for the new method.
|
An abstract class can contain
constructors .
|
An Interface cannot contain
constructors .
|
Abstract classes are fast.
|
Interfaces are slow as it requires
extra indirection to find
corresponding method in the actual
class.
|
28.When should I use abstract classes and when should I use interfaces?
Use Interfaces when…
- You see that something in your design will
change frequently.
- If various implementations only share method
signatures then it is better to use Interfaces.
- you need some classes to use some methods
which you don't want to be included in the class, then you go for the
interface, which makes it easy to just implement and make use of the
methods defined in the interface.
Use Abstract Class when…
- If various implementations are of the same
kind and use common behavior or status then abstract class is better to
use.
- When you want to provide a generalized form of
abstraction and leave the implementation task with the inheriting
subclass.
- Abstract classes are an excellent way to
create planned inheritance hierarchies. They're also a good choice for
nonleaf classes in class hierarchies.
29.When you declare a method as abstract, can other nonabstract methods access it?
Yes,
other nonabstract methods can access a method that you declare as abstract.
30.Can there be an abstract class with no abstract methods in it?
Yes,
there can be an abstract class without abstract methods.
31.What is Constructor?
- A constructor is a special method whose task
is to initialize the object of its class.
- It is special because its name is the same as the class name.
- They do not have return types, not even void and therefore they cannot return values.
- They cannot be inherited, though a derived class can call the base
class constructor.
- Constructor is invoked whenever an object of
its associated class is created.
32.How does the Java default constructor be provided?
If
a class defined by the code does not have any constructor, compiler will automatically
provide one no-parameter-constructor (default-constructor) for the class in the
byte code. The access modifier (public/private/etc.) of the default constructor
is the same as the class itself.
33.Can constructor be inherited?
No,
constructor cannot be inherited, though a derived class can call the base class
constructor.
34.What are the differences between Contructors and Methods?
Constructors
|
Methods
|
|
Purpose
|
Create an instance of a class
|
Group Java statements
|
Modifiers
|
Cannot be abstract, final, native, static, or synchronized
|
Can be abstract, final, native,
static, or synchronized
|
Return Type
|
No return type, not even void
|
void or a valid return type
|
Name
|
Same name as the class (first
letter is capitalized by convention) -- usually a noun
|
Any name except the class. Method
names begin with
a lowercase letter by convention usually
the name of an action
|
this
|
Refers to another constructor in
the same class. If used, it must be the first line of the constructor
|
Refers to an instance of the owning
class.
Cannot be used by static methods.
|
super
|
Calls the constructor of the parent
class. If used, must be the first line of the constructor
|
Calls an overridden method in the
parent class
|
Inheritance
|
Constructors are not inherited
|
Methods are inherited
|
35.How are this() and super() used with constructors?
- Constructors use this to refer to another constructor in the same
class with a different parameter list.
- Constructors use super to invoke the superclass's constructor. If a
constructor uses super, it must
use it in the first line; otherwise, the compiler will complain.
36.What are the differences between Class Methods and Instance Methods?
Class Methods
|
Instance Methods
|
Class methods are methods which are
declared as static. The method can be called without creating an instance of
the class
|
Instance methods on the other hand
require an instance of the class to exist before they can be called, so an
instance of a class needs to be created by using the new keyword.
Instance methods operate on specific instances of classes. |
Class methods can only operate on
class members and not on instance members as class methods are unaware of
instance members.
|
Instance methods of the class can
also not be called from within a class method unless they are being called on
an instance of that class.
|
Class methods are methods which are
declared as static. The method can be called without creating an
instance of the class.
|
Instance methods are not declared
as static.
|
37.How are this() and super() used with constructors?
- Constructors use this to refer to another constructor in the same
class with a different parameter list.
- Constructors use super to invoke the superclass's constructor. If a
constructor uses super, it must use it in the first line; otherwise, the
compiler will complain.
38.What are Access Specifiers?
One
of the techniques in object-oriented programming is encapsulation. It concerns the hiding of data in a class and
making this class available only through methods. Java allows you to control
access to classes, methods, and fields via so-called access specifiers..
39.What are Access Specifiers available in Java?
Java
offers four access specifiers, listed below in decreasing accessibility:
- Public- public classes, methods, and fields can be accessed
from everywhere.
- Protected- protected methods and fields can only be accessed within
the same class to which the methods and fields belong, within its
subclasses, and within classes of the same package.
- Default(no specifier)- If you do not set access to specific level,
then such a class, method, or field will be accessible from inside the
same package to which the class, method, or field belongs, but not from
outside this package.
- Private- private methods and fields can only be accessed within
the same class to which the methods and fields belong. private methods and fields are not visible within
subclasses and are not inherited by subclasses.
Situation
|
public
|
protected
|
default
|
private
|
Accessible to class
from same package? |
yes
|
yes
|
yes
|
no
|
Accessible to class
from different package? |
yes
|
no, unless it is a subclass
|
no
|
no
|
40.What is final modifier?
The final modifier
keyword makes that the programmer cannot change the value anymore. The actual
meaning depends on whether it is applied to a class, a variable, or a method.
- final Classes- A final class cannot have subclasses.
- final Variables- A final variable cannot be changed once it
is initialized.
- final Methods- A final method cannot be overridden by
subclasses.
41.What are the uses of final method?
There
are two reasons for marking a method as final:
- Disallowing subclasses to change the meaning
of the method.
- Increasing efficiency by allowing the compiler
to turn calls to the method into inline Java code.
42.What is static block?
Static
block which exactly executed exactly once when the class is first loaded into
JVM. Before going to the main method the static block will execute.
43.What are static variables?
Variables
that have only one copy per class are known as static variables. They are not
attached to a particular instance of a class but rather belong to a class as a
whole. They are declared by using the static keyword as a modifier.
static type varIdentifier;
where,
the name of the variable is varIdentifier and its data type is specified by
type.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
Note: Static variables that are not explicitly initialized in the code are automatically initialized with a default value. The default value depends on the data type of the variables.
44.What is the difference between static and non-static variables?
A
static variable is associated with the class as a whole rather than with
specific instances of a class. Non-static variables take on unique values with
each object instance.
45.What are static methods?
Methods
declared with the keyword static as modifier are called static methods or class
methods. They are so called because they affect a class as a whole, not a
particular instance of the class. Static methods are always invoked without
reference to a particular instance of a class.
Note:The use of a static method suffers from the following restrictions:
Note:The use of a static method suffers from the following restrictions:
- A static method can only call other static
methods.
- A static method must only access static data.
- A static method cannot reference to the current object using keywords super or this.
46.What is an Iterator ?
- The Iterator interface is used to step through
the elements of a Collection.
- Iterators let you process each element of
a Collection.
- Iterators are a generic way to go through all
the elements of a Collection no matter how it is organized.
- Iterator is an Interface implemented
a different way for every Collection.
47.How do you traverse through a collection using its Iterator?
To
use an iterator to traverse through the contents of a collection, follow these
steps:
- Obtain an iterator to the start of the
collection by calling the collection̢۪s iterator() method.
- Set up a loop that makes a call to hasNext(). Have the loop iterate as long as hasNext() returns true.
- Within the loop, obtain each element by
calling next().
48.How do you remove elements during Iteration?
Iterator
also has a method remove() when remove is called, the current element in the
iteration is deleted.
49.What is the difference between Enumeration and Iterator?
Enumeration
|
Iterator
|
Enumeration doesn't have a remove()
method
|
Iterator has a remove() method
|
Enumeration acts as Read-only
interface, because it has the methods only to traverse and fetch the objects
|
Can be abstract, final, native,
static, or synchronized
|
Note: So Enumeration is used whenever we want to make
Collection objects as Read-only.